![]() ![]() The game's narrative-driven approach delivers a cinematic experience, resembling an interactive psychological thriller. As the protagonist, you take on the role of the troubled writer, Alan Wake, who embarks on a haunting journey to unravel the secrets of his own mind and the town's dark past. Set in the eerie town of Bright Falls, Alan Wake immerses players into a world of darkness and mystery, blending gripping storytelling with elements of horror and action. It's evident that this game has left a lasting impact on me, and rightfully so. Control was truly excellent, so if this game walked so it could fly, I'll take it, but I'm very excited to see where they take the upcoming sequel in just a few months.ฤก8h 35m PlayedAlan Wake - A Gripping Psychological Thriller ~> Alan Wake, a mesmerizing psychological thriller, has captivated gamers with its intense storyline and breathtaking gameplay. I think the world that Remedy created here is inherently great, but the game is ambitious, padded way too long and I think had an identity crisis trying to cater to what was popular at the time rather than what would've been the best fit for the game. Despite all of my opinions, I liked Alan Wake. I won't fault some ancient animations and motion capture, but the game is very much still a 2009 title put on modern hardware, not an update in any regard. The music and sound design is ok, but the default balancing is awful and characters frequently clip their own lines speaking over each other and you can easily trigger cutscenes before finishing critical audio cues. Their interior design is the most interesting the game looks, which is clear with Control also. Much of the environment work is trees, with the occasional cave and interior space. On top of all of the gameplay quirks, Alan Wake Remastered isn't the most pretty game. ![]() I wouldn't mind if the game found ways to make you feel powerless or remove your stuff, but taking away the arsenal for no reason just to give it back minutes later is ridiculous. Alan too often "dropped his gun" when falling about a dozen cliffs throughout the game, and you must wait to collect your stuff again. ![]() The final nail in the coffin for combat is the game's obsession with taking all of your collected gear away, not only between chapters but also areas. There are also no upgrades, so your measly health bar and max capacity for ammo and gear never improves without the adventure, making me feel like Alan didn't improve either. The dodge mechanic is bad tied to the same button as the run, it frequently doesn't trigger correctly and resulted in many frustrating deaths. The enemies stay largely the same for most of the game, and nothing really tests your skills more than just faster or bigger things to fight. The act of whittling down an enemy's darkness with the light is satisfying and certain weapons like the flashbang and the shotgun feel particularly good, but the combat never really fully clicks for me. All enemies must be put in a stunned state before defeating them, so shining a flashlight on them is critical before blasting foes with revolvers, shotguns, and flare guns. Alan Wake is mainly a survival action game where you must fight off the Taken with lights and guns. This is a huge detractor, but the game still kept me interested until the ending. Unfortunately, the moment to moment writing and dialogue are plainly bad and cliche, and I never once cared for any character because of how dry they came off, both in performance and prose. The story overall is pretty good, and sets up some nice ideas for a world affected in real time by a writer. Alan is then on a mission to find and save his wife as a host of supernatural beings called the Taken try to stop Alan. Quickly, the trip goes south and she falls mysteriously into the lake they are staying next to, and Alan wakes up in a car crash after trying to save her. Alan Wake is a writer who appears in the small town of Bright Falls for a getaway with his wife Alice. ![]() While it has exciting ideas, Alan Wake is a product of its time that may be better left underneath the water. Remedy's later game Control is one of my favorite games of all time, and with Alan Wake II on the horizon, I knew it was time to finally see the original all the way through. I've started it a host of times over the years, but couldn't bring myself to the end. 8h PlayedAlan Wake is one of those games I could never get myself to finish. ![]()
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